π² Setup
- $1,500 each · all tokens start on GO · pick a Banker
- Chance & Community Chest decks face-down on their spots
π Your Turn
- Roll both dice, move clockwise by the total
- Act on the space you land on
- Pass / land on GO β collect $200
- Doubles β take your action, then roll again
- 3 doubles in a row β go to Jail
π Landing Onβ¦
| Space | What to do |
| Unowned property | Buy at printed price (or skip) |
| Property you own | Nothing β rest |
| Others' property | Pay them rent (their card) |
| Chance / Chest | Draw card, do it, return to bottom |
| Tax | Pay the bank |
| Free Parking | Nothing |
| Go to Jail | Straight to Jail, no $200 |
π Rent & Building
- Owning a full color set doubles base rent (even with no houses)
- Full set β buy houses from the bank any time on your turn; token location doesn't matter
- Build evenly: no 2nd house anywhere until each has 1
- 4 houses β trade up to 1 hotel
- Group must be unmortgaged to build
π Jail
Get out by: pay $50, OR roll doubles, OR use a Get Out of Jail Free card.
You still collect rent while in Jail.
π€ Trading
- Any time, between two players who both agree β final once accepted
- Swap properties / cash / Get Out of Jail Free cards in any mix
- No fixed prices β charge what a set is worth to them
- Sell houses back to the bank first before trading a property
πΈ Cash Trouble
- Sell houses back to bank (half price)
- Mortgage properties (flip card, take mortgage value, no rent while mortgaged)
- Can't pay after selling everything β bankrupt, out of the game
π Winning
Last player not bankrupt wins.
Skipped for the first game
Auctions · Free Parking jackpot · mortgage interest/fees · house scarcity limits
Tip: press Ctrl/β + P to print this sheet for the table.
Built with Claude, curated and published by Mihkel Kree Β· more projects at llmphysics.com